Fly on the Wall

The post where we take a look inside the brainstorming session that launched the colossal failure known as Dante’s Inferno:

Dante’s Inferno Developer 1: Man, we really need to help EA out and make something innovative.

Dante’s Inferno Developer 2: Something different? How about we show how artisitic we are and make a game about Dante’s Inferno?

Developer 3: You mean the Divine Comedy?

Developer 2: No you shithead. I said Dante’s Inferno. It’s about hell and tits and that’s fucking cool.

Developer 3: But the Divine Comedy is–

Developer 1: Shut Up. We’re going to make this epic poem artistic and hardcore.

Developer 2: Yeah! What we’ll do is take a classic piece of literature and make it bloody and full of testosterone.

Developer 1: Yeah!!! We’ll make it more God of War like! That’ll be totally innovative and different!

I’m really at a loss to explain why the game industry is failing so hardcore right now. Are you?

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