Can a sect of gaming journalism that’s established itself as anti-low power console, anti-motion controls and anti-thinking outside the box suddenly do an about face and embrace all of these traits, all while never mentioning the fact that Nintendo has done this already over the past four years, simply because it’s the cool, page view grabbing thing to do?
Obviously, the answer is Yes.
And lookie who has written the article: Brian Crecente. Brian is in my view the “master of Japanese Analyist sock puppet Hiroshi Kamide.”; and the man who proclaimed that the expanded audience bought a Wii system basically implying that they bought it as a doorstop instead of actually using it. He uses anecdotal evidence like a guy on drugs. Plus; he waves his statement claiming that he isn’t indicting Nintendo (then why did you make such a claim about the audience use of a Wii there Brian?). Talking out of his ass is like a religion to him.
Oops; I meant Norshi Kamide. And here is one of the most nonsense statement I have ever heard:
Casual gaming growth has been the primary driver for the industry over the last three years, the key player being the Nintendo DS. We believe DS hardware demand has now peaked globally. A downturn in software demand is likely to follow, as casual gamers are ‘happy with their lot’ and do not need to consume more. We feel that the same predicament awaits the Wii console with its similar market expansion angle. Titles such as ‘Brain Training’ and ‘Wii Fit’ do not act as ‘gateway drugs’ to turn non-traditional gamers to core repeat users. We feel this is a structural industry issue that cannot be easily changed.
Needless to say; that meme has been repeated throughout the ages and it’s still false and insulting today.
Does that mean that hardcore gamers are the addicted junkies, following that analogy?
If so I’ll gladly recant my hardcore gamer cred (whatever’s left of it).