Nintendo in the eyes of analysts and their press enablers this generation: When they first started, there was no possible way they could win. Now, when they are on top, there is no possible way they can stay there.
Monthly Archives: February 2010
Mighty, fallen
Has any Final Fantasy title been forgotten as quickly as Final Fantasy XIII?
Pre, meet PS3
“[D]riving broad consumer adoption of Palm products is taking longer than anticipated.” – Palm’s John Rubenstein.
If we just wait long enough, success will come, because, uh, well, just because it will. Is the PS3 even making a profit per console yet?
Standing corrected
Thought Super Mario Galaxy 2 would be a phone in title, but it looks damn fun.
Damage control
When an unreleased nigh-vaporware platform like Natal doesn’t eat away at the market leader’s market share like typical Microsoft prototypes have in the past, and the actual release date is rapidly approaching, you start to sound like Microsoft’s “cautious” Xbox group product manager Aaron Greenberg.
Do they really?
“Players in this cycle expect deep, rich multiplayer online experiences and they also expect to be able to customise their games through digital content, so that places a premium or additional importance on online capability and also the ability to download to a hard drive”
EA’s shifty chief financial officer Eric Brown, telling us customers “expect” something that’s suspiciously in line with EA’s Project Ten Dollar. How convenient for EA that he says we think this way!
Bizarro World
Call me a cynic, because I am, but I think video game award groups should start giving out “game of the year” awards to developers and games that have demonstrated an ability to create games that are the antithesis of movies.
Mature gamers
Behold, the mature gamers who would serve as your gaming gatekeepers had Nintendo decided to pull out of gaming instead of create the Wii/DS.
Laughter
Sony is seemingly honest (for once) when talking about the colossal failure known as PSPGo, but then Rob Dyer, senior VP of publisher relations at Sony Computer Entertainment America, goes and says the real reason for the PSP/PSPGo’s struggles over the past year is piracy. Note to Sony: No, it’s not.
Failure
The 3D gimmick is, and will be, an absolute bust. Now there’s brain-busting science to support that opinion. Maybe gaming companies can finally stop avoiding the “let’s focus on making good software that’s actually worth $60″ conversation?