With the revelation that it will start charging $10 to $15 for demos, EA has officially investigated every possible way of squeezing money out of its customers with the exception of creating better games.
Monthly Archives: March 2010
Risky
Nintendo bets the portable farm on 3D (no glasses needed).
Egg, meet face
If 2D games just aren’t accepted by gamers today, as Metroid creator Yoshio Sakamoto and the many journalists who grovel at his feet would have us know, why are there so many retro 2D titles hitting WiiWare and Xbox Live Arcade these days?
Disintegrating
I realize it’s a given that Microsoft products immediately start to lose their luster mere moments after the initial grand prototype reveal happens, but this Natal thing is getting ridiculous. Not as sensitive as advertised; not as powerful; casual games-focused; and now…you need a larger area than first suggested to play it properly. Was this thing ever “real” to begin with?
Perpetual melancholy
Hey, remember when Sadness was a worthless, non-existent vaporware title that wasn’t worthy of anyone’s time because it was just one failed developer’s attempt to get free page views from a hoodwinked enthusiast press? Yeah. Nothing’s changed on that front. That is all.
Mona Lisa smile
Shigeru Miyamoto Has Never Called Video Games “Art”
I am utterly humbled that, on this issue at least, I share the same exact opinion as a video game master.
Bullshit
When both the interviewer and interviewee agree that 2D games “just can’t get made anymore because the audience would not accept them” you get Metroid Other M. And this interview.
Why is everyone’s manhood so threatened by 2D games right now?
More like “Flop”
Outside of SOCOM 4, to which it seemed well-suited, the demos that really turned heads all seem to require two Move controllers – something the hundred dollar bundle doesn’t include. Again: is that awesome? Is that considered a normal scenario? I feel like I’m only hearing every third word. This entire dialogue makes me feel crazy.
Penny Arcade, emphasis mine
Rhetorical questions
PAX East has at least two games journalism-related sessions I plan on checking out. Basically, I’m curious to see if they’ll be honest and openly acknowledge the review rooms that Activision and other publishers require they sit in if they want to review their games. Also, I’d like to ask them what they think other journalists, outside of gaming, would say about such an arrangement.
Pricing
Remember when Sony infamously said the PS3 was expensive, sure, but people would take on a second job so that they could afford it on launch day? You still have that second job, right?