Disintegrating

I realize it’s a given that Microsoft products immediately start to lose their luster mere moments after the initial grand prototype reveal happens, but this Natal thing is getting ridiculous. Not as sensitive as advertised; not as powerful; casual games-focused; and now…you need a larger area than first suggested to play it properly. Was this thing ever “real” to begin with?

More like “Flop”

Outside of SOCOM 4, to which it seemed well-suited, the demos that really turned heads all seem to require two Move controllers – something the hundred dollar bundle doesn’t include. Again: is that awesome? Is that considered a normal scenario? I feel like I’m only hearing every third word. This entire dialogue makes me feel crazy.

Penny Arcade, emphasis mine

Rhetorical questions

PAX East has at least two games journalism-related sessions I plan on checking out. Basically, I’m curious to see if they’ll be honest and openly acknowledge the review rooms that Activision and other publishers require they sit in if they want to review their games. Also, I’d like to ask them what they think other journalists, outside of gaming, would say about such an arrangement.