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Category Archives: LifeGamer

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Unlikely ally

Posted on 4 February 2011 by Jack
7

Should the game of the year be a title that entertains and enamors the most people?

Posted in LifeGamer | Tagged Angry Birds, game of the year | 7 Replies

Software

Posted on 4 January 2011 by Jack
2

Would love to see how the three console’s motion sensing software titles did over the big holiday sales period.

Were there any? I don’t seem to remember anyone talking about Kinect Sports or anything on PlayStation Move. Or the Wii, for that matter.

Perhaps everyone was too busy using their iPads and Kindles 3′s?

Posted in LifeGamer | Tagged Kinect, missing in action, Move, PlayStation, Wii, Xbox 360 | 2 Replies

Soulless

Posted on 7 December 2010 by Jack
4

Zynga. Nothing more needs to be said, no?

Posted in LifeGamer | Tagged Zynga | 4 Replies

Prohibition

Posted on 3 November 2010 by Jack
13

Part of me agrees with the Supreme Court that banning violent video games would have been another (disastrous) Prohibition for this country, but another part of me wonders if the industry would have benefited from such a ban, seeing as it would have forced them to create some original, thought-provoking games for once.

Posted in LifeGamer | Tagged prohibition, Supreme Court | 13 Replies

Platforming

Posted on 29 October 2010 by Jack
2

Kirby’s a nice treat and Donkey Kong Country Returns is trending positive for all the right reasons.

So, great games, but they’re still “just” platformers. Why are third party developers so afraid of capitalizing on this cash cow?

Posted in LifeGamer, Stuck in a Basement, There Can Be Only One | Tagged Donkey Kong Country Returns, Nintendo, platformers | 2 Replies

Duck!

Posted on 13 September 2010 by Jack
3

It’d be really great if the 3DS didn’t follow the lead of what’s currently happening in the 3D space and decided not to put out games that feature cliche items flying at or pointing at the viewer from the inside the screen.

Goes for third parties too, although these Capcom screens (while really sharp) aren’t too encouraging.

Posted in LifeGamer, Stuck in a Basement, Take Me Seriously | Tagged 3D, 3ds, Capcom, Nintendo | 3 Replies

The undiscovered country

Posted on 9 September 2010 by Jack
4

Move has potential. I said it yesterday. Not enough to topple Nintendo, but enough to get the R&D department over in Kyoto to spend all that profit at an even greater clip.

But then there’s always this question: What is next? Updated. Continue reading →

Posted in LifeGamer | Tagged 3ds, Nintendo | 4 Replies

Boys club

Posted on 8 September 2010 by Jack
4

Gaming cannot change for the better so long as the gatekeepers and atmosphere are the same as they’ve been since the beginning.

You want to be taken seriously, gamers and developers? Interactive movies and sweeping cliched storytelling aren’t the answer.

Posted in LifeGamer, Stuck in a Basement, Take Me Seriously | 4 Replies

Mass time sink

Posted on 7 September 2010 by Jack
1

Mass Effect 2. Good game that suffered toward the end due to predictable, repeating level design. Good, but not great. Mostly enjoyable. Don’t tell the four guys who played it 24 times through. There may be violence.

Posted in LifeGamer | Tagged Mass Effect 2 | 1 Reply

It’s Brawl

Posted on 30 August 2010 by Jack
Reply

Reader Jonath makes an astute observation: Which game has better cutscenes—Super Smash Bros. Brawl or Metroid Other M?

And remember, Smash Bros. Brawl really doesn’t any voice acting to speak of, pun intended.

Posted in LifeGamer | Leave a reply

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