Dead weight
September 2nd, 2010
Why must video game developers continue to bolt on useless multiplayer modes to their great single-player games? Are they that afraid of the vocal minority backlash? Are one player games really that bad?
See also: Bioshock 2.
Emperor’s New Clothes
August 26th, 2010
It’s funny: The most “serious,” hardcore of gamers leave the most asinine, ill-informed and childish comments on blogs when a review doesn’t go their way.
Weird how that works, huh?
Girl power
August 5th, 2010
Maturity runs rampant at Activision.
Perpetual motion
August 4th, 2010
As much as I like the look of Starcraft 2, several reviews have dinged this otherwise exemplary title for bad dialog and a contrived story.
Leads me to ask the obvious: Why haven’t video game developers figured out how to make a well-acted video game yet?
Gemini
August 2nd, 2010
A rare moment of self-reflection: I am, apparently, simultaneously both a rabid Nintendo fanboy fanman and someone who’s been attacked for bashing Nintendo for the looming turd that is Metroid Other M.
Illusions of grandeur
July 30th, 2010
If you want to make a fucking movie, make a fucking movie. Honestly, what the fuck are these people doing to one of the most beloved cult video game franchises ever created?!
Rock stars
July 20th, 2010
I hear Rockstar is releasing a $450 tell-all art book set that “tracks its decade of game design with hundreds of color photographs, illustrations, wireframes, ads and product shots.”
I wonder, does “company infighting” gets its own volume, or what?
Game gods
June 17th, 2010
The discussion below about developers becoming “game gods” is an important one, I think. I really haven’t weighed in one side or the other because I’ve never really followed a developer in that way, save Shigeru Miyamoto.
If I were to say one thing though, it’s that game gods aren’t so bad as long as there’s a range of them out there representing a variety of tastes, and whose games are truly advancing the medium forward.
As it stands now we have people like CliffyB, Itagaki and Kojima. Unfortunately, each of these fine fellows create games that aren’t really all that original or imaginative, and their personalities and followings have, ironically, had more of an impact on gaming (in this case negatively) than their creations ever will. That’s the bad thing about so-called “gaming gods” in this era.
In any event, Jade Raymond should call me. I guess that’s two things.
QTE: The Movie
June 7th, 2010
Hideo Kojima Collaborating with Square Enix, reads the headline. The game will be a four-hour B-movie with the occasional button press. Those button presses being you depressing the Start button to get the whole thing going and the power button to turn it off at the end.
The Great Irony
May 24th, 2010
Nintendo titles are often lambasted as “kiddie” or “less important” by gamers who believe their tits and ass gorefest with guns action games are more mature. Hrm.
Inspired by Iwata Asks: Super Mario Galaxy 2